Rick Hernandez is a Sr. Sound Designer for Video Games, Feature Films and TV and works at Respawn Entertainment as a Senior Sound Designer.
My second soundpack DIMENSIONS is out now; buy it at A Sound Effect.
TitanFall 2 – Echo of Titans – Sound Design
TitanFall 2 – Sound Design
Guild Wars 2 – Sound Design
Battlefield:Hardline – Sound Design
XCOM 2 – Sound Design
Mirror’s Edge 2 -Sound Design
Lawbreakers – Sound Design
Battlefield: Hardline – Sound Design
XCOM 2 -Sound Design
Lost Planet 3 -Sound Design
Section 8 -Sound Design
Rick did a fantastic job handling the sound for Lost Planet 3. With over 70 minutes of cinematics, 14 + hours of campaign gameplay and multiplayer this was a huge job, Rick lead his team to complete deadlines on time and with quality under some tight deadlines.
Rick did great sound design work or us on Battlefield Hardline! He expanded our game’s character movement sounds by creating footsteps and Foley for four distinct sounding factions, and also designed our game’s more intimate melee and takedown sounds.
Working with Rick was an incredible experience. He is a passionate audio director with a great ability to collaborate on the project at hand. He is super knowledgeable about how sound works in games. He is not a dictator but listens to new ideas with great interest. If he doesn’t like an idea, he finds a good compromise that makes everyone happy.
Rick is an intensely dedicated sound designer. I have had the pleasure of working with him directly for close to two years, and his style was always that of massive amounts of devotion to his craft. He is a good team player.
Ricardo is a passionate and talented audio lead. I witnessed his dedication and creative vision fill a large void in our audio department. Specifically, I worked with Ricardo on a lot of cutscene and in-game animations, and he knew how to make them sell with the right audio cue.
Rick was a exceptional talent for the sound department as well as the overall game. His professional skill and tireless commitment to the integration of the sound assets was impressive. I would welcome Rick to my teams anytime.
Rick is a passionate, talented sound designer and musician. His dedication to his craft shows itself through his focus and drive; he regularly churns out terrific work, nails his dates, and I have often heard his supervisors sing his praises. I hope to work with Rick again in the future!
Simply put, Rick is someone you want on your team. He is an extremely talented sound designer, musician, and overall professional talent. His work extends well beyond his craft, as he is dedicated to the overall experience, whether it is pointing out ares of improvement or bugs that often slip by until it is too late to fix.
I’ve had the great pleasure of working with Rick for the past couple of years at Spark, and I have to say that he is one of the most creative and dedicated people I’ve known. He’s always pushing to get the best possible results and has great instincts for sound design and game development.
Rick is a machine…I mean this…this guy was the first one in the building on Turning Point and the last one out of the building and sometimes…he never LEFT the building.